![]() See the Forge Hall Forum, the top thread and longest in months is complaining about neighborhood shuffling and plundering. Adventure Through Ages: Rise an empire on the go with Forge of Empires. It offers a unique gameplay experience with its different ages and resource management system. City-Building Games: Forge of Empires is a game changer in the world of city-building games. Any Building (Residential and Production) that is motivated can never be plundered until it is collected, so that part can be shortened. Merge tribes together and create a dream town. With a lot of friends and a decent guild you'll find they are always motivated and can't be plundered.ĭon't waste time complaining about being plundered, INNO has not done anything about it. Super Catanian Well-Known Member 2 Goods Buildings can most definitely be plundered, first of all. Coins/supplies set to as long as you can, I use 24 hour housing and 24 hour supply production. Set your Goods production for when you know you will be on to collect as soon as they finish. Of course another will replace them.ġ) and 2) really suck. The current plunderer will advance out of your neighborhood sooner or later. One poster was upset that after swearing at a plunderer she got plundered more.Ģ) Stop advancing in any way. ![]() You're stuck with them at least until the next recalc, maybe longer.ġ) Ask them NICELY to stop. I found really loud music, not mowing my lawn, and letting my dogs have their way on my neighbor's lawn to be fairly effective. ![]()
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